Image 2



 
//  Persistance of Vision Raytracer V3.1
//  World definition file.
//
//  Contains 2 lights, 179 materials and 29 primitives.
//
//  This file was generated for POV-Ray V3.1 by
//  Moray V3.1 For Windows (c) 1991-1998 Lutz + Kretzschmar
//

//  Date : 02/12/1995    (12.02.1995)
//

/*
  The text between these two comments is in MorayPOV.INC and is
  automatically included in all POV files that Moray exports.
*/

default {
  texture {
    pigment { rgb <1,0,0> }
  }
}

/* // Scene Comment

This scene was created with Moray V3.1 For Windows.

*/ // End Scene Comment

global_settings {
  adc_bailout 0.003922
  ambient_light <1.0,1.0,1.0>
  assumed_gamma 1.9
  hf_gray_16 off
  irid_wavelength <0.247059,0.176471,0.137255>
  max_intersections 64
  max_trace_level 10
  number_of_waves 10
  radiosity {
    brightness       3.3
    count            100
    distance_maximum 0.0
    error_bound      0.4
    gray_threshold   0.5
    low_error_factor 0.8
    minimum_reuse    0.015
    nearest_count    6
    recursion_limit  1
  }
}

background { color <0.000,0.000,0.000> }

camera {  //  Camera Camera01
  location  <    -29.350,      84.519,      39.553>
  direction <        0.0,         0.0,      2.6074> // Aperture is 0.38 degrees
  sky       <    0.00000,     0.00000,     1.00000> // Use right handed-system 
  up        <        0.0,         0.0,         1.0> // Where Z is up
  right     <    1.33333,         0.0,         0.0> // Aspect ratio
  look_at   <      0.000,     -10.000,      -5.000>
}

//    Other cameras are commented out.
/*
camera {  //  Camera SpotCam001
  location  <     -2.265,     341.056,     295.291> // Attached to Spotlight001
  direction <        0.0,         0.0,      1.8660> // Aperture is 0.52 degrees
  sky       <    0.00000,     0.00000,     1.00000> // Use right handed-system 
  up        <        0.0,         0.0,         1.0> // Where Z is up
  right     <    1.33333,         0.0,         0.0> // Aspect ratio
  look_at   <     -2.265,     160.800,     169.203> // Following Spotlight001
}

*/

//
// *******  L I G H T S *******
//

light_source { // Arealight001
  <-0.381, 0.000, -18.797>
  color rgb <1.000, 1.000, 1.000>
  area_light <152.629, 0.000, 0.000>, <0.000, 152.629, 0.000>, 3, 3
  adaptive 1
  jitter
}
 

light_source {   // Spotlight Spotlight001
  <-2.265, 341.056, 295.291>
  color rgb <1.000, 1.000, 1.000>
  spotlight
    point_at  <-2.265, -19.456, 43.114>
    falloff    15.000  // outer radius (in deg)
    radius     7.500  // inner radius
    tightness  0.000
}
 

//
// ********  MATERIALS  *******
//

#include "p2.inc"
 

//
// ********  REFERENCED OBJECTS  *******
//
 
 

//
// ********  OBJECTS  *******
//

prism { // TaperSweep011
  conic_sweep
  linear_spline
  0.0,1.0
  22  // control points
  <-0.745223, -1.0>,
  <-0.388221, -1.135945>,
  <-0.302928, -1.697321>,
  <-0.068832, -1.997983>,
  <0.421231, -1.799363>,
  <0.681677, -1.386571>,
  <0.915074, -0.85138>,
  <0.853503, -0.334183>,
  <0.830149, 0.384289>,
  <0.5831, 0.727389>,
  <0.504459, 1.242038>,
  <0.320476, 1.574862>,
  <0.34276, 2.162633>,
  <0.12304, 2.618004>,
  <-0.107047, 2.405163>,
  <-0.312609, 1.952918>,
  <-0.288747, 1.488323>,
  <-0.530786, 1.18224>,
  <-0.698514, 0.748769>,
  <-0.639066, -0.179512>,
  <-0.897028, -0.50043>,
  <-0.745223, -1.0>
  rotate <90,0,90>
  material {
    T_Stone43
  }
  scale -17.353781
  rotate <76.988846, -179.899124, -0.436747>
  translate  <-0.740293, -82.441038, -23.308254>
}
 
 
 

plane { // Plane001
  z,0
  material {
    T_Stone44
  }
  scale 51.802425
  translate  <0.0, 1.94609, -31.04961>
}
 
 
 

prism { // TaperSweep001
  conic_sweep
  linear_spline
  0.0,1.0
  33  // control points
  <-1.392781, -1.605096>,
  <-0.670382, -1.414013>,
  <-0.294108, -1.025478>,
  <-0.184366, -0.652654>,
  <-0.127389, -0.309979>,
  <-0.011359, -0.668259>,
  <0.19216, -1.102044>,
  <0.706431, -1.367695>,
  <1.350318, -1.424628>,
  <1.239915, -0.808068>,
  <1.001699, -0.346837>,
  <0.645223, -0.099108>,
  <0.002123, -0.021231>,
  <0.4931, 0.11465>,
  <0.929671, 0.33673>,
  <1.235536, 0.790446>,
  <1.318471, 1.52017>,
  <0.707407, 1.443992>,
  <0.268518, 1.181104>,
  <-0.05758, 0.791932>,
  <-0.12293, 0.235669>,
  <-0.238949, 0.83811>,
  <-0.600694, 1.197983>,
  <-0.943659, 1.459926>,
  <-1.488323, 1.562633>,
  <-1.350138, 0.916155>,
  <-1.167091, 0.479873>,
  <-0.924628, 0.122505>,
  <-0.341826, -0.07431>,
  <-0.91189, -0.217834>,
  <-1.184183, -0.497452>,
  <-1.366667, -0.95397>,
  <-1.392781, -1.605096>
  rotate <90,0,90>
  material {
    PDB_Tex_N
  }
  scale <0.958943, 0.845659, 0.266602>
  rotate <-260.958313, -188.821686, 206.975983>
  translate  <-0.645902, 1.274494, 7.782538>
}
 

sphere { // Sphere001
  <0,0,0>,1
  material {
    PDB_Tex_CG
  }
  scale <2.143055, 0.233295, 3.871884>
  rotate <-0.0, -23.620373, -0.0>
  translate  <1.411648, 1.039863, 4.550717>
}
 

sphere { // Sphere002
  <0,0,0>,1
  material {
    PDB_Tex_CG
  }
  scale <3.413115, -0.156721, 2.086385>
  rotate <-0.0, -64.11898, 0.0>
  translate  <4.18378, 1.11044, -0.508024>
}
 

prism { // TaperSweep002
  conic_sweep
  linear_spline
  0.0,1.0
  33  // control points
  <-1.392781, -1.605096>,
  <-0.670382, -1.414013>,
  <-0.294108, -1.025478>,
  <-0.184366, -0.652654>,
  <-0.127389, -0.309979>,
  <-0.011359, -0.668259>,
  <0.19216, -1.102044>,
  <0.706431, -1.367695>,
  <1.350318, -1.424628>,
  <1.239915, -0.808068>,
  <1.001699, -0.346837>,
  <0.645223, -0.099108>,
  <0.002123, -0.021231>,
  <0.4931, 0.11465>,
  <0.929671, 0.33673>,
  <1.235536, 0.790446>,
  <1.318471, 1.52017>,
  <0.707407, 1.443992>,
  <0.268518, 1.181104>,
  <-0.05758, 0.791932>,
  <-0.12293, 0.235669>,
  <-0.238949, 0.83811>,
  <-0.600694, 1.197983>,
  <-0.943659, 1.459926>,
  <-1.488323, 1.562633>,
  <-1.350138, 0.916155>,
  <-1.167091, 0.479873>,
  <-0.924628, 0.122505>,
  <-0.341826, -0.07431>,
  <-0.91189, -0.217834>,
  <-1.184183, -0.497452>,
  <-1.366667, -0.95397>,
  <-1.392781, -1.605096>
  rotate <90,0,90>
  material {
    PDB_Tex_N
  }
  scale <0.958943, 0.845659, 0.266602>
  rotate <-252.083054, -225.205429, 214.423431>
  translate  <-0.645902, 1.274494, 7.782538>
}
 

sphere { // Sphere003
  <0,0,0>,1
  material {
    PDB_Tex_CG
  }
  scale <2.394877, -0.109966, 1.463952>
  rotate <-0.0, -64.11898, 0.0>
  translate  <11.042108, 1.11044, 10.795516>
}
 

sphere { // Sphere004
  <0,0,0>,1
  material {
    PDB_Tex_CG
  }
  scale <3.582821, -0.164513, 2.190123>
  rotate <0.0, 41.871403, 0.0>
  translate  <11.042108, 1.11044, 6.096291>
}
 

sphere { // Sphere005
  <0,0,0>,1
  material {
    PDB_Tex_CG
  }
  scale <3.582821, -0.164513, 2.190123>
  rotate <0.0, -47.950485, -0.0>
  translate  <13.709235, 1.11044, 1.270061>
}
 

sphere { // Sphere006
  <0,0,0>,1
  material {
    PDB_Tex_CG
  }
  scale <2.747973, -0.126179, 1.679793>
  rotate <0.0, -71.684685, -0.0>
  translate  <6.088871, 1.11044, 4.953237>
}
 

sphere { // Sphere007
  <0,0,0>,1
  material {
    PDB_Tex_CG
  }
  scale <4.597305, -0.126179, 2.559516>
  rotate <-0.0, -132.060028, 0.0>
  translate  <6.977914, 1.11044, -6.096291>
}
 

prism { // TaperSweep003
  conic_sweep
  linear_spline
  0.0,1.0
  33  // control points
  <-1.392781, -1.605096>,
  <-0.670382, -1.414013>,
  <-0.294108, -1.025478>,
  <-0.184366, -0.652654>,
  <-0.127389, -0.309979>,
  <-0.011359, -0.668259>,
  <0.19216, -1.102044>,
  <0.706431, -1.367695>,
  <1.350318, -1.424628>,
  <1.239915, -0.808068>,
  <1.001699, -0.346837>,
  <0.645223, -0.099108>,
  <0.002123, -0.021231>,
  <0.4931, 0.11465>,
  <0.929671, 0.33673>,
  <1.235536, 0.790446>,
  <1.318471, 1.52017>,
  <0.707407, 1.443992>,
  <0.268518, 1.181104>,
  <-0.05758, 0.791932>,
  <-0.12293, 0.235669>,
  <-0.238949, 0.83811>,
  <-0.600694, 1.197983>,
  <-0.943659, 1.459926>,
  <-1.488323, 1.562633>,
  <-1.350138, 0.916155>,
  <-1.167091, 0.479873>,
  <-0.924628, 0.122505>,
  <-0.341826, -0.07431>,
  <-0.91189, -0.217834>,
  <-1.184183, -0.497452>,
  <-1.366667, -0.95397>,
  <-1.392781, -1.605096>
  rotate <90,0,90>
  material {
    PDB_Tex_N
  }
  scale <0.958943, 0.845659, 0.266602>
  rotate <-260.958313, -188.821686, 206.975983>
  translate  <11.673687, 1.274494, 12.608769>
}
 

prism { // TaperSweep004
  conic_sweep
  linear_spline
  0.0,1.0
  33  // control points
  <-1.392781, -1.605096>,
  <-0.670382, -1.414013>,
  <-0.294108, -1.025478>,
  <-0.184366, -0.652654>,
  <-0.127389, -0.309979>,
  <-0.011359, -0.668259>,
  <0.19216, -1.102044>,
  <0.706431, -1.367695>,
  <1.350318, -1.424628>,
  <1.239915, -0.808068>,
  <1.001699, -0.346837>,
  <0.645223, -0.099108>,
  <0.002123, -0.021231>,
  <0.4931, 0.11465>,
  <0.929671, 0.33673>,
  <1.235536, 0.790446>,
  <1.318471, 1.52017>,
  <0.707407, 1.443992>,
  <0.268518, 1.181104>,
  <-0.05758, 0.791932>,
  <-0.12293, 0.235669>,
  <-0.238949, 0.83811>,
  <-0.600694, 1.197983>,
  <-0.943659, 1.459926>,
  <-1.488323, 1.562633>,
  <-1.350138, 0.916155>,
  <-1.167091, 0.479873>,
  <-0.924628, 0.122505>,
  <-0.341826, -0.07431>,
  <-0.91189, -0.217834>,
  <-1.184183, -0.497452>,
  <-1.366667, -0.95397>,
  <-1.392781, -1.605096>
  rotate <90,0,90>
  material {
    PDB_Tex_N
  }
  scale <0.958943, 0.845659, 0.266602>
  rotate <-250.331451, -227.324738, 216.766418>
  translate  <11.673687, 1.274494, 12.608769>
}
 

prism { // TaperSweep005
  conic_sweep
  linear_spline
  0.0,1.0
  33  // control points
  <-1.392781, -1.605096>,
  <-0.670382, -1.414013>,
  <-0.294108, -1.025478>,
  <-0.184366, -0.652654>,
  <-0.127389, -0.309979>,
  <-0.011359, -0.668259>,
  <0.19216, -1.102044>,
  <0.706431, -1.367695>,
  <1.350318, -1.424628>,
  <1.239915, -0.808068>,
  <1.001699, -0.346837>,
  <0.645223, -0.099108>,
  <0.002123, -0.021231>,
  <0.4931, 0.11465>,
  <0.929671, 0.33673>,
  <1.235536, 0.790446>,
  <1.318471, 1.52017>,
  <0.707407, 1.443992>,
  <0.268518, 1.181104>,
  <-0.05758, 0.791932>,
  <-0.12293, 0.235669>,
  <-0.238949, 0.83811>,
  <-0.600694, 1.197983>,
  <-0.943659, 1.459926>,
  <-1.488323, 1.562633>,
  <-1.350138, 0.916155>,
  <-1.167091, 0.479873>,
  <-0.924628, 0.122505>,
  <-0.341826, -0.07431>,
  <-0.91189, -0.217834>,
  <-1.184183, -0.497452>,
  <-1.366667, -0.95397>,
  <-1.392781, -1.605096>
  rotate <90,0,90>
  material {
    PDB_Tex_N
  }
  scale <0.958943, 0.845659, 0.266602>
  rotate <-266.67688, -216.489777, 180.810379>
  translate  <5.312512, 1.528265, -3.012977>
}
 

prism { // TaperSweep006
  conic_sweep
  linear_spline
  0.0,1.0
  33  // control points
  <-1.392781, -1.605096>,
  <-0.670382, -1.414013>,
  <-0.294108, -1.025478>,
  <-0.184366, -0.652654>,
  <-0.127389, -0.309979>,
  <-0.011359, -0.668259>,
  <0.19216, -1.102044>,
  <0.706431, -1.367695>,
  <1.350318, -1.424628>,
  <1.239915, -0.808068>,
  <1.001699, -0.346837>,
  <0.645223, -0.099108>,
  <0.002123, -0.021231>,
  <0.4931, 0.11465>,
  <0.929671, 0.33673>,
  <1.235536, 0.790446>,
  <1.318471, 1.52017>,
  <0.707407, 1.443992>,
  <0.268518, 1.181104>,
  <-0.05758, 0.791932>,
  <-0.12293, 0.235669>,
  <-0.238949, 0.83811>,
  <-0.600694, 1.197983>,
  <-0.943659, 1.459926>,
  <-1.488323, 1.562633>,
  <-1.350138, 0.916155>,
  <-1.167091, 0.479873>,
  <-0.924628, 0.122505>,
  <-0.341826, -0.07431>,
  <-0.91189, -0.217834>,
  <-1.184183, -0.497452>,
  <-1.366667, -0.95397>,
  <-1.392781, -1.605096>
  rotate <90,0,90>
  material {
    PDB_Tex_N
  }
  scale <0.958943, 0.845659, 0.266602>
  rotate <-271.061188, -163.742218, 174.607117>
  translate  <5.312512, 1.528265, -3.012977>
}
 

sphere { // Sphere008
  <0,0,0>,1
  material {
    PDB_Tex_CG
  }
  scale <2.979323, 0.324332, 5.382781>
  rotate <-0.0, -23.620373, -0.0>
  translate  <12.929682, 1.015084, -6.422461>
}
 

sphere { // Sphere009
  <0,0,0>,1
  material {
    PDB_Tex_CG
  }
  scale <5.538038, 0.099844, 9.083494>
  rotate <-0.0, 16.771526, -0.0>
  translate  <11.278603, 1.015084, -19.37708>
}
 

sphere { // Sphere010
  <0,0,0>,1
  material {
    PDB_Tex_CG
  }
  scale <0.825496, 0.145643, 1.694065>
  rotate <-0.0, -32.52636, -0.0>
  translate  <4.801294, 1.015084, 8.437249>
}
 

sphere { // Sphere011
  <0,0,0>,1
  material {
    PDB_Tex_CG
  }
  scale <0.474748, 0.08376, 0.974267>
  rotate <-0.0, 12.977555, -0.0>
  translate  <6.452373, 1.015084, 8.437249>
}
 

prism { // TaperSweep007
  conic_sweep
  linear_spline
  0.0,1.0
  33  // control points
  <-1.392781, -1.605096>,
  <-0.670382, -1.414013>,
  <-0.294108, -1.025478>,
  <-0.184366, -0.652654>,
  <-0.127389, -0.309979>,
  <-0.011359, -0.668259>,
  <0.19216, -1.102044>,
  <0.706431, -1.367695>,
  <1.350318, -1.424628>,
  <1.239915, -0.808068>,
  <1.001699, -0.346837>,
  <0.645223, -0.099108>,
  <0.002123, -0.021231>,
  <0.4931, 0.11465>,
  <0.929671, 0.33673>,
  <1.235536, 0.790446>,
  <1.318471, 1.52017>,
  <0.707407, 1.443992>,
  <0.268518, 1.181104>,
  <-0.05758, 0.791932>,
  <-0.12293, 0.235669>,
  <-0.238949, 0.83811>,
  <-0.600694, 1.197983>,
  <-0.943659, 1.459926>,
  <-1.488323, 1.562633>,
  <-1.350138, 0.916155>,
  <-1.167091, 0.479873>,
  <-0.924628, 0.122505>,
  <-0.341826, -0.07431>,
  <-0.91189, -0.217834>,
  <-1.184183, -0.497452>,
  <-1.366667, -0.95397>,
  <-1.392781, -1.605096>
  rotate <90,0,90>
  material {
    PDB_Tex_N
  }
  scale <0.958943, 0.845659, 0.266602>
  rotate <-259.315002, -179.708954, 177.626633>
  translate  <14.975844, 1.274494, 4.353374>
}
 

prism { // TaperSweep008
  conic_sweep
  linear_spline
  0.0,1.0
  33  // control points
  <-1.392781, -1.605096>,
  <-0.670382, -1.414013>,
  <-0.294108, -1.025478>,
  <-0.184366, -0.652654>,
  <-0.127389, -0.309979>,
  <-0.011359, -0.668259>,
  <0.19216, -1.102044>,
  <0.706431, -1.367695>,
  <1.350318, -1.424628>,
  <1.239915, -0.808068>,
  <1.001699, -0.346837>,
  <0.645223, -0.099108>,
  <0.002123, -0.021231>,
  <0.4931, 0.11465>,
  <0.929671, 0.33673>,
  <1.235536, 0.790446>,
  <1.318471, 1.52017>,
  <0.707407, 1.443992>,
  <0.268518, 1.181104>,
  <-0.05758, 0.791932>,
  <-0.12293, 0.235669>,
  <-0.238949, 0.83811>,
  <-0.600694, 1.197983>,
  <-0.943659, 1.459926>,
  <-1.488323, 1.562633>,
  <-1.350138, 0.916155>,
  <-1.167091, 0.479873>,
  <-0.924628, 0.122505>,
  <-0.341826, -0.07431>,
  <-0.91189, -0.217834>,
  <-1.184183, -0.497452>,
  <-1.366667, -0.95397>,
  <-1.392781, -1.605096>
  rotate <90,0,90>
  material {
    PDB_Tex_N
  }
  scale <0.958943, 0.845659, 0.266602>
  rotate <-257.232147, -223.15921, 184.288101>
  translate  <14.975844, 1.274494, 4.353374>
}
 

prism { // TaperSweep009
  conic_sweep
  linear_spline
  0.0,1.0
  33  // control points
  <-1.392781, -1.605096>,
  <-0.670382, -1.414013>,
  <-0.294108, -1.025478>,
  <-0.184366, -0.652654>,
  <-0.127389, -0.309979>,
  <-0.011359, -0.668259>,
  <0.19216, -1.102044>,
  <0.706431, -1.367695>,
  <1.350318, -1.424628>,
  <1.239915, -0.808068>,
  <1.001699, -0.346837>,
  <0.645223, -0.099108>,
  <0.002123, -0.021231>,
  <0.4931, 0.11465>,
  <0.929671, 0.33673>,
  <1.235536, 0.790446>,
  <1.318471, 1.52017>,
  <0.707407, 1.443992>,
  <0.268518, 1.181104>,
  <-0.05758, 0.791932>,
  <-0.12293, 0.235669>,
  <-0.238949, 0.83811>,
  <-0.600694, 1.197983>,
  <-0.943659, 1.459926>,
  <-1.488323, 1.562633>,
  <-1.350138, 0.916155>,
  <-1.167091, 0.479873>,
  <-0.924628, 0.122505>,
  <-0.341826, -0.07431>,
  <-0.91189, -0.217834>,
  <-1.184183, -0.497452>,
  <-1.366667, -0.95397>,
  <-1.392781, -1.605096>
  rotate <90,0,90>
  material {
    PDB_Tex_N
  }
  scale <0.958943, 0.845659, 0.266602>
  rotate <-264.897675, -219.754227, 178.54155>
  translate  <13.371961, 1.94797, -9.791129>
}
 

prism { // TaperSweep010
  conic_sweep
  linear_spline
  0.0,1.0
  33  // control points
  <-1.392781, -1.605096>,
  <-0.670382, -1.414013>,
  <-0.294108, -1.025478>,
  <-0.184366, -0.652654>,
  <-0.127389, -0.309979>,
  <-0.011359, -0.668259>,
  <0.19216, -1.102044>,
  <0.706431, -1.367695>,
  <1.350318, -1.424628>,
  <1.239915, -0.808068>,
  <1.001699, -0.346837>,
  <0.645223, -0.099108>,
  <0.002123, -0.021231>,
  <0.4931, 0.11465>,
  <0.929671, 0.33673>,
  <1.235536, 0.790446>,
  <1.318471, 1.52017>,
  <0.707407, 1.443992>,
  <0.268518, 1.181104>,
  <-0.05758, 0.791932>,
  <-0.12293, 0.235669>,
  <-0.238949, 0.83811>,
  <-0.600694, 1.197983>,
  <-0.943659, 1.459926>,
  <-1.488323, 1.562633>,
  <-1.350138, 0.916155>,
  <-1.167091, 0.479873>,
  <-0.924628, 0.122505>,
  <-0.341826, -0.07431>,
  <-0.91189, -0.217834>,
  <-1.184183, -0.497452>,
  <-1.366667, -0.95397>,
  <-1.392781, -1.605096>
  rotate <90,0,90>
  material {
    PDB_Tex_N
  }
  scale <0.958943, 0.845659, 0.266602>
  rotate <-256.533752, -257.904236, 187.827133>
  translate  <13.371961, 1.94797, -9.791129>
}
 

sphere { // Sphere012
  <0,0,0>,1
  material {
    PDB_Tex_CG
  }
  scale <0.845777, 0.149221, 1.735686>
  rotate <-0.0, 12.977555, -0.0>
  translate  <0.7371, 1.015084, 8.691261>
}
 

sphere { // Sphere013
  <0,0,0>,1
  material {
    PDB_Tex_CG
  }
  scale <0.474748, 0.08376, 0.974267>
  rotate <-0.0, -38.213577, -0.0>
  translate  <11.024591, 1.015084, 14.025515>
}
 

sphere { // Sphere014
  <0,0,0>,1
  material {
    PDB_Tex_CG
  }
  scale <0.845777, 0.149221, 1.735686>
  rotate <-0.0, 56.047562, -0.0>
  translate  <16.772479, 1.200157, 5.262097>
}
 

prism { // TaperSweep012
  conic_sweep
  linear_spline
  0.0,1.0
  22  // control points
  <-0.745223, -1.0>,
  <-0.388221, -1.135945>,
  <-0.302928, -1.697321>,
  <-0.068832, -1.997983>,
  <0.421231, -1.799363>,
  <0.681677, -1.386571>,
  <0.915074, -0.85138>,
  <0.853503, -0.334183>,
  <0.830149, 0.384289>,
  <0.5831, 0.727389>,
  <0.504459, 1.242038>,
  <0.320476, 1.574862>,
  <0.34276, 2.162633>,
  <0.12304, 2.618004>,
  <-0.107047, 2.405163>,
  <-0.312609, 1.952918>,
  <-0.288747, 1.488323>,
  <-0.530786, 1.18224>,
  <-0.698514, 0.748769>,
  <-0.639066, -0.179512>,
  <-0.897028, -0.50043>,
  <-0.745223, -1.0>
  rotate <90,0,90>
  material {
    T_Stone43
  }
  scale -17.353781
  rotate <256.982941, -179.296234, -179.563217>
  translate  <65.32883, -114.790596, -14.423843>
}

 


 
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            Åӵ鹢ͧ¡ÃкͧྪÃãªé Sphere â´ÂÁÕ¡ÒùÓä»ÂèÍ¢ÂÒÂãËéáµèÅÐÊèǹã¹ÅÓµé¹ ¡Ãкͧྪà µÒÁÅӴѺ â´Âãªé Material ¤×Í PDB_tex_CG
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            áʧ·Õèãªé ãªé Spotlight 㹡ÒÃãªéáʧâ´ÂÊèͧ㹷ÕèÊÙ§à¾×èÍãËéÀÒ¾·Ø¡ÀÒ¾àËç¹ä´éªÑ´à¨¹ áÅÐÊèͧã¹á¹ÇàÍÕ§à¾×èÍãËèà¡Ô´à§Ò¢Í§µé¹¡ÃкͧྪÃ
 



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